Prosthetics of Mind

Amenable Biometric Connections to Virtual Environments

The virtual world is controlled by Player 1 who wears the biometric chest strap that translates heart rate and breathing data to organs and amenable objects within the virtual world.  The combination of synchronised sensation, visual and auditory input creates a sense that these virtual objects belong to the participants physical being. The ability to control the virtual objects with the participants own breath and heart rate gives the participant a sense of agency and control over their physical reality, inspiring and empowering them to get well sooner.

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"Mindfulness requires an almost precognitive ability to sense and register affects just before they take hold, giving the participant the ability to steer their direction and manifestation." Wendy Whaley